Archive for April, 2011

Pockie Ninja!

So I was bored yesterday and decided to try out a new game to sustain my boredom. I came across Pockie Ninja, a 3D anime themed browser MMORPG with elements from Naruto and Bleach, and decided to give it a try. Now I’ve seen ads for this game many times in the past months but never had the time to try it out. After 20 min of gameplay, I was hooked. This will be my first 2day impression on this game.

To be brief, the game revolves around questing and battling. The concept is extremely simple. NPCs give you a quest; you complete it and receive your rewards. They vary in content, but in the end, they’re mostly about meeting another NPC in another territory or kill a certain amount of monsters. There are quite a lot of quests in the beginning of the game and in the later stages there won’t be as many. These quests have a teleport feature which basically teleports you to the destination you need to go without having to manually do it. This simplifies gameplay a lot. There are also daily quests that change with every passing hour.

One part of the gameplay that I do not enjoy as much are the battles. You can equip your character with equips and skills but you cannot control them. Instead, you just watch an automated battle sequence between the two fighters. My feelings about this system are mixed as I do want to control my character, but sometimes killing monster do get repetitive and I’d rather just let the system do the killing. There isn’t a certain amount of skills you can unlock in this game. Instead, you have the chance to access all of the available skills. You learn a new skill randomly (I think) every time you level up. You can build your own skill set for your battles and this allows for more varieties of strategy. The battle animations are very smooth and I love them.

An interesting thing I found about this game is the fact that you don’t have a set class. This means you can change your class whenever you feel like it. Your class is determined by the your costume. Therefore, if you wear naruto’s costume, you will be naruto etc. Different classes provide different attack bonuses. Another interesting thing is the synthesizing system. Basically, it allows you to combine up to three items to create a new item. There are other systems such as the enhancement and refinement system but the synthesizing system really allows you to have fun. Many items in the NPC shops will be useless later on in the game therefore the synthesizing system allows for new combinations of items. A lot of the character classes can be made through synthesizing too.  There is also a trade system which allows the player to trade items among other players.

As stated earlier, the battle system is automated therefore there really isn’t much depth in the arena but it’s still fun to build your own skill set and try to overwhelm your opponent. One thing I love about this game is how much free stuff the game gives you. There are “Gift Coupons” in the game which substitutes for gold (currency bought with real life money). Up till lv 23, I have received around 500 of these coupons. Normally, 200 gold is 10$ in real life therefore not bad! The pricing for gold is mediocre to me. For a simple browser game, it’s not really worth my 10$ for only 200 gold but hey no complaints. If you’re looking for a simply relaxing browser based game with certain MMORPG features in it, I do suggest you try this game out. If you want to just greet me in game, my name is JYall in channel 2. gg

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Facebook : The new gaming platform

Facebook. The murderous social network. Millions have sold their soul to the devil. What do they get in return? Identity theft, information leakage, viruses, addiction… What’s next in the arsenal of moves facebook has taken? Answer: Gaming.

Facebook holds a variety of browser-based titles for users to try out. One of the biggest game creators on facebook, Zynga, has no-doubt revolutionized facebook gaming. One of their games, Farmville, has already surpassed over 80 million users! God damnit, that’s more than World of Warcraft users. World of Warcraft has around 15 million users and is considered the “king” of online MMORPG gaming even up to today. Instead, millions of people prefer a farming game over an intense and epic virtual life adventure. Why is that? Because of many reasons actually.

First is interaction. Facebook’s gaming system bases itself on interaction between people and friends. If you were to choose between playing a game with a friend and play by yourself, which would you choose? It is natural for people to want to play a game together, which proves why these games surpass online MMORPGs such as WoW. People know each other on facebook. Which brings me to my next point.

Second is attraction. When someone plays a new game on facebook, their friends will know about their activity and will want to try out the game as well. As explained above, people want to play games with people they know. Once they start playing with their friends, more people will know about their activity and they would want to try the game out as well. This can be known as a virus or a plague. It won’t stop until everyone has been introduced to it. Some will leave because they see no point to the game. And some will love the game and continue playing.

Thirdly, because the game never ends. Like any online MMORPG, there is always something to do in the persistent world of your character. This is no different for facebook games such as Farmville. (You will ALWAYS have stuff plant and harvest) Thus, it is impossible to actually beat the game therefore this keeps players hooked until they have pleased their gaming pleasure, or it may even keep them hooked forever.

The question lies here: is facebook the new revolutionary platform for gaming? My answer is yes. Why so? BECAUSE THE GAME DEVELOPPERS MAKE SO MUCH GODDAMN MONEY. These games are actually so overpriced it sickens me. Buying a virtual house and a few virtual accessories costs how much? That’s right, probably around 100$. And people DO pay for these games. There will ALWAYS be people who will want that shiny new house in Farmville. Imagine 80 million players each paying 100$. Companies like Zynga have already made good money and people are always playing. So why stop?

So now, what do you think. Is facebook indeed the new platform for online gaming?

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